◎Display Settings (Magnifying Glass Icon)
Fig. 1 Display Settings Menu
○Follow Formation
ON: Troops will follow the leader.
OFF: Troops will go into Battle Formation.
*When enemy troops are encountered, this setting will automatically turn OFF and so turn it back ON when necessary.
Maintain Formation: The Follow Formation will stay OFF and the troops will be in the Battle Formation at every location.
○Switching Formations
You can select your combat formation. This will change the formation of your troops when fighting enemy units.
Three row standard formation
Four row support formation
Three row wing formation
Two row attack formation
Two row defense formation
Three row deployment formation
Four row pairs formation
Four member squad formation
○Switching Mark Displays
All team members: The control character will have a red star on its left shoulder and all
your troops will have a green star to have
them stand out and be easily recognizable.
*During 2 unit battles, no marks will be on reinforcements so use this function to differentiate them,
My Character: Only the character you are controlling will have a red
star attached.
*When your character has the automatic movement function OFF, the star will be orange.
No display: Removes the star mark.
○Switching Gauge Displays
Display Both: Both LIFE and Stamina gauges will be displayed at the bottom of characters.
Enemies display only LIFE.
LIFE Only: The LIFE gauge will be displayed at the bottom of your ally characters.
Enemies Only: The LIFE gauge will be displayed only on enemies.
*Enemies that are waiting will not have their LIFE bars displayed.
No Display: The game screen will look less cluttered when gauges are not displayed.
○Switching Status Displays
You can choose to display the status of the soldiers on the side of the
screen or the bottom of the screen.
The following items that can be selected will change according to whether
they are displayed on the side or bottom!
◎When soldier’s status is aligned vertically on the edge of the screen
○Status Gauge
Gauge OFF: Each character will have their item and level displayed.
Gauge ON: In addition to the above display, the LIFE and Stamina of
will be displayed.
Name ON: In addition to the above, the character’s name will be shown.
○Status Display Position
Left Side Only: Position of your troops and reinforcements will be on the left side.
Right Side Only: Position of your troops and reinforcements will be
on the right side.
Left and Right Display: Your troops displayed on the left side, reinforcements on the right side.
○Detailed Status Display
Detailed Display ON: Moving the cursor over the characters on the side
of the screen will show the numeric value of various
parameters. (See Fig. 3 in "Game Screen Description")
Detailed Display OFF: Moving the cursor over the character will now show
details.
◎When the status of troops are displayed on the side of the bottom of the screen
・Switching the contents of the status display column of your troops
○Switching 1st column display
○Switching 3rd column display
・Switching the display contents when you have reinforcements
○Switching 4th column display
○Switching 6th column display
(See Fig. 4 of "Game Screen Description")
The following 5 types of displays can be selected and displayed.
Name: Dragging a name over another name other than the leader’s name
will switch to that name.
Item (Tools): An individual can possess 1 item. It is distinguished
with marks and letters.
Level: The maximum is shown in red. The maximum values have changed
from previous versions.
Condition Mark: On the left shows actions of the character, on the right the condition of safety for its LIFE.
Stamina (%): Defensive abilities will decrease as this goes down. Stamina
can be recovered by resting at inns or eating food.
*Status Display Details
Placing the mouse cursor over the symbol character will display details in numbers.
Name: The name of the heroes.
Class: Occupation and Class, there are various characteristics for each.
LV: Level of soldier. When its maximum level is reached, it will be
displayed in red.
ST: Stamina %, the maximum is 100%. This will be lowered when tired and defensive abilities will be lowered.
HP: LIFE (Health Points). When this value reaches 0, it will no longer
be able to engage in combat.
HR: LIFE Recovery Ability (Health Points Recovery). The ratio of how
fast the character can recover LIFE.
AT: Attack Ability. How much damage can be inflicted on an enemy for
each attack.
AR: Attack Ratio. The ratio of success for each attack.
DF: Defense Ability. Reduces the amount of damage received from enemies.
DR: Defense Ratio. The ratio of success for each attempted defense.
YD: Arrow Defense Ability. Reduces the amount of damage from arrows.
MD: Magic Defense Ability. Reduces the amount of damage from fireballs and other magical attacks.
ITEM: Possessions. Each individual can hold 1 item.
Some items such as AT have 2 values separated by "/".
The right is the characteristic value and the left shows the adjusted actual value according to items, stamina, terrains, etc.
-----Display Settings (Magnifying Glass Icon)-----